keys - presumably the amount of keys collected.Usually, this will match the amount of dungeons you have visited (e.g, if the ID is 6, then the number of dungeons visited was 6) dungeonId - the ID number of the dungeon.conquered - whether or not the dungeon has been conquered.The structure is as follows, according to NBTExplorer: The Dungeons.dat file is an NBT file placed inside the world save folder. For example, the silver dungeons may be where you get Valkyrie armor, the Valkyrie lance, and Valkyrie tools.ĭungeon monsters artwork ~ OscarPayn Dungeons.dat In the future, the rewards you could earn may be based on the dungeon type like it is in the aether I. The Silver dungeons from aether I can be found in ruins, however these have been confirmed to not be the actual dungeons, and just structures so it is unknown when the silver dungeons will return However there have been images showing that The Slider's Labyrinth will have a different design. When the 1.8 Mutation update is complete and added in the aether II, it has been confirmed that it will not include any higher tiers of dungeons. One way to locate your missing rooms is to track the sounds produced by the dungeon mobs, slime noises, moans, groans, etc. If you think your dungeon has been fully explored but have yet to possess all three keys, fight all three mini-bosses, cannot find the Slider's Door, etc., then your dungeon is not complete. Some rooms may be separated by multiple layers of Holystone, Mossy Holystone, and Carved Stone. Whether it is a bug or not, take note that the Slider's Dungeon may or may not be continuous. Blood Mossy holystone surrounds the dungeon while Divine Carved Stone lines the dungeon spawn point and the area around the Slider's Room. The Slider's Dungeon is enclosed in unbreakable blocks, blocks that can't be destroyed except in Creative Mode. Defeating all three mini-bosses will allow the player(s) to enter the Slider's Room, by clicking on the Sliders door. Keys no longer drop as an item from the mini-bosses, when the mini-boss is defeated the key counter at the top right will increase by one (maximum of three, one for each mini-boss). As stated above, the dungeon can be conquered again by the player if (s)he is in a party. Dungeons can be conquered by any number of people, any number of times, but can only be conquered by the same player once. Should the player leave the party and click on the Totem, the player will enter the previous personal dungeon generated for the player from that Totem, if there is one. This means that even though a single player may have used the Totem and already has a personal dungeon, in a party the player can explore a new dungeon using the same Totem. If entered with a party, a new dungeon is generated for the entire party. After completing the dungeon, the area can be converted into a personal home. Clicking on the Totem will send you to a sub-dimension in Aether. In this dimension, a new dungeon is generated for the player's personal exploration and use if the player is not in a party and if the player has yet to use that specific Dungeon Totem. Doors to the Slider's Dungeon has been replaced with a Dungeon Totem. With the Summer Hotfix comes the dungeon system revamp. This will go for the entire party, and you cannot conquer the same dungeon twice. After the Slider has been defeated, it will say "Conquered". Each one will give you a key, which you need to use on the door to get to the final boss, the Slider. In order to get to the boss, you must defeat 3 mini-bosses, which can vary, like the Slider Host Mimic, which spawns mini sliders to attack the player. The difficulty of that dungeon will depend on how many people head in, for example, heading in solo will be easier than 5 people going in. If you choose to go in with a party, all member of that party must accept the request if that group is to go in. If the player is killed within the dungeon, the bosses' health will not be reset.Īether II: Genesis of the Void Further information: Slider's Labyrinthĭungeons are guarded by doors, which you can enter with a party that you created, or you can go solo. They have no similarity to one another or Overworld dungeons. Rewards vary depending on the difficulty of the dungeon. Each has their own specific look, boss, puzzles and minions as well as a treasure chest at the end of each one. There are 3 types of dungeons that can be found in the Aether - Bronze, Silver, and Gold, with Bronze being the easiest and Gold being the hardest. Aether Dungeons are a new feature added in the Aether Mod.
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